Argent: Mancers of the University Expansion Board Game
IDR. 640.000

Monopolis Argent: Mancers of the University Tabletop, Board and Card Game
SHARED TO :
0
in stock
640000
Weight: 
2000 g
AgesMax: 
100
10+
2
-
5
120 minutes

CONTENT

Number of Players: 2-5 Players
Playing Time: 60-150 Minutes
Recommended Age: 10+

Need Argent: The Consortium to Play

DESCRIPTION

Argent: Mancers of the University is an expansion to Argent: The Consortium featuring a new candidate, new rooms, and a bunch of new spells, treasures, apprentices, and supporters.

Technomancy is the school of magic that deals with observable, repeatable phenomenon. Technomancers themselves don't use magic, but they build devices that contain, process, and manipulate the natural magical energy of the world. The Department of Technomancy encompasses three schools:

Alchemy - Mystical biology and medicine, the creation of homunculi, and the transmutation of base elements.
Mechanics - The creation of fantastic machines that defy the laws of physics by magical means.
Artifice - The binding of enchantments to magical gear, creating items that have powerful mystical properties.

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